Major Features - Edited UAV (Flies around the map, 4 killstreak, now for 45 seconds) - Gun disables when jumping or going prone (no more bunnies shooting you) - Pilotable Helicopter Killstreak (Take control of your attack helicopter {10 killstreak} ) - Napalm Airstrike Killstreak (Send in a Napalm Airsrike {9 killstreak} ) - AC-130 Killstreak (Be the gunner of an AC-130 {12 killstreak} ) - Nuclear Strike Killstreak (Send in a Nuclear Strike to destroy your enemies {15 killstreak} ) - War Environment (Helicopters, jets, artillery, anti-aircraft fire, etc.) - Ammo Crates (Airdropped ammo crates to resupply from) - Realistic Weapons and Damage (recoil, fire rate, clip size, damage, etc.) - Realistic Damage To Body (Headshot = instant kill, limbs = 40% less damage, etc.) - Claymore React To Enemies And Friendlies (Be careful with claymores, they don't know who is who) - Defusable Claymores (See a claymore, you can try to defuse it but be aware it may still go off) - Med Kits (Use medkits to heal and keep yourself alive) - Search Bodies (Search dead bodies to find useful equipment) - Helicopter Voices (Realistic military talk for Helicopters) - Realistic Helicopters (Bullets don't damage helis, one RPG to kill them, and their bullets explode {20mm bullets} ) - Bleeding Effect (Take to much damage at once and you will start to bleed to death) - Player Bullet Reaction (Players have a chance to drop their gun if shot in the arm or gun, players have a chance to trip if shot in the leg) Minor Features - No Grenade Danger Indicator (Listen for the sound...) - Killcam Disabled (Know your environment...) - Unrealistic perks and weapons that don't belong are removed (no martyrdom, MP44, etc.) - No Health Regeneration (Health will not regenerate if you take damage) - 4 Second Respawn (Death now has a price) - No Crosshair (This one speaks for itself) - Reload in Clips (If you reload, you sacrifice your whole clip) - Black Screen On Death (Death doesn't bring light) Additional Features - Edited score system (+50 per kill, +25 extra for a headshot, etc.) - Edited Gametypes (New score and time limits for gametypes) - Map Rotation and voting (Vote For Your Next Map) Furture Features - AI Attack Helicopter For Losing Team (Attack Heli controlled by AI comes every 5 min for losing team) - Team Based Classes (Rifleman class, Machine Gunner class, etc.) - Team Based Weapons (M4 only for US, AK only for RU, etc.) - Additional New And Old Gametypes (CTF, HTF, Sobatage, etc.)